A two-player card game built around fights to control five desert oases. The design is the find: vintage orange-and-cream illustrations of camels, scorpions, jackals, and chameleons, styled like 1920s matchbook covers. Mechanics involve playing animal cards and triggering powers (the Deathstalker Scorpion destroys the weakest; three Jackals create a bonus space). 15-minute rounds, three rounds per game. Recomendo recommends.